GameJam Game Voting
Rank all the games for each of the categories by dragging them into order from top pick to bottom pick.
- theme
- fun
- completeness
- visuals
- audio
- arcade-ablility
Dr. Denning will judge the games based on the following two judging criteria.
- iterative design that incorporates playtesting
- implementation difficulty
Important:
- Please submit only once.
- You cannot change your submission.
- Games are initially shuffled to reduce bias.
Theme
Rank the games based on how well it interacted with or incorporated the theme. Note: theme interaction can be "clever".
The theme is: The World Ends in 2 Minutes.
Fun
Rank the games based on how fun it was to play or to watch being played.
Completeness
Rank the games based on how complete it felt. A complete game includes essential parts such as a title screen, end screen (win / lose), and brief instructions and is free of bugs. Complete games can also include points, a countdown timer, a story / motivation / reason for the game, clear indicators of progress or failure, etc.
Visuals
Rank the games based on its visuals. Visuals include artwork such as title and end screen artwork, character sprites, backgrounds, and props. Visuals also includes visual effects like sparks, dust, rain, etc., as well as "game juice".
Consider the novelty and cohesiveness of the visuals.
Audio
Rank the games based on its audio. Audio includes sound effects and music.
Consider the novelty and cohesiveness of the audio.
Arcade-ablility
Indicate whether the game felt like it would be playable on an arcade cabinet.
Consider the inputs (joystick, buttons, trackball), spectator fun factor (would it be fun to watch someone play this on an arcade), pace (could you play a quick round of this game just before chapel), replayability, etc.
Submit
Enter the voting submission password, and then tap SUBMIT
.
Important:
- Please submit only once.
- You cannot change your submission.